GameOverGR Admin
Posts : 145 Reputation : -1 Join date : 2010-06-29 Age : 31 Location : Hell
| Subject: IceFrog Hints of Dota’s Future with Valve Wed Aug 11, 2010 12:50 am | |
| IceFrog recently announced a teamup with big gaming company Valve, the creator of such games as Counterstrike and Half-life. What this partnership entails is still unclear, but IceFrog promises to reveal more details soon. In the meantime I suspect more far reaching implications. IceFrog had already detached himself from Dota-Allstars.com and setup his own PlayDota.com portal, which is now considered the official Dota-Allstars website. I think it’s natural for IceFrog to scout for big companies to support his efforts in taking the game further. Take a look at IceFrog’s statement: - Spoiler:
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I have some really awesome news I’d like to share with you guys. I am now leading a team at Valve! I finally have all the resources needed to do some very exciting stuff that you guys will love. I look forward to revealing more specific details when the time is right.
My goal and top priority in the future is to solve the surrounding issues that affect the DotA experience in order to allow it to reach new heights. Addressing these issues will enable us to further enjoy aspects of DotA such as the gameplay, mechanics, and in-game feel that currently work well and ought to be maintained. As I’ve said many times in the past and especially after today’s developments, I am very excited about DotA’s future!
With regards to the 6.64 patch, the focus will be primarily on more balance improvements. It is moving along very smoothly and I expect to have it ready soon. Once those refinements are done, I’ll be working on some fun new content such as heroes or remakes for the 6.65 version. If there are specific things, big or small, you want me to consider for patches that follow, let me know.
Now, as we all know (or if you don’t), Valve is the company behind Steam, a digital distribution, digital rights management, multiplayer and communications platform. Steam facilitates the distribution and sale of games through the Internet with over 20 million users and 800 different titles available. Four key components might play importantly in this partnership. One is Steamwork’s multiplayer lobby feature, a lobby system where players agree on game settings before joining a server, something we have yet to see in Dota. Another is a matchmaking system that automatically groups players based on a criteria. Steam’s social network, aptly called The Steam Community, is a place where players interact with each other, see player stats and history of gameplay. Lastly, Steam Cloud enables Steam users to store game settings and saves on a central server. Really, really exciting stuff here, but then again, all of this is pure speculation by me. It may be a few weeks to a few months before we learn what IceFrog’s really up to. Whatever it is, I hope it will be awesome enough to give the community a much needed boost and fire up the game for years to come. | |
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